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Town Hall 18 (TH18)

Maxing Town Hall 18 in Clash of Clans takes about 1,817 builder days and costs 5.25B gold, 1.83B elixir and 26.9M dark elixir, if you arrive with Town Hall 17 maxed. With 6 builders (five plus B.O.B., assumed to be working already) the builders are done in about 308 days, but the Laboratory needs about 768 days, so that is how long it really takes.

Counted from nothing, with every building put up and raised to this hall's maximum, a Town Hall 18 village adds up to 4,486 builder days of buildings (heroes not included) and 17.32B gold.

The Town Hall upgrade itself costs 25M gold and takes 12 d. It is not counted in the totals on this page.

At a glance

Builder days1,817buildings and heroes, added up
Days with 6 builders308buildings and heroes only. 5 builders: 368 · 4 builders: 456 · 3 builders: 602
Laboratory768 daysthe slowest worker: more builders will not speed it up
Pet House124 daysits own lane, next to the builders
Gold5.25B3.25B of it walls
Elixir1.83B
Dark Elixir26.9M

From a village that arrives at Town Hall 18 with Town Hall 17 maxed. “Maxed” means every regular level: Supercharge levels are not counted. Walls cost gold but no builder time. Builder days add up the build times of every building and hero, as if one builder did them one after another; the Town Hall upgrade itself and the research in the Laboratory and the Pet House are not part of them.

What to upgrade first at Town Hall 18

This is the order ClashClock's own planner starts things in for a village that has just arrived at Town Hall 18 with Town Hall 17 maxed (Max strategy, six builders). It is what the planner would do, not a claim about the meta. How it decides: how ClashClock works and planning your upgrades.

The first 9 steps of the plan, from Day 0 to Day 16, in the order the builders start them. “Day” is when the first copy begins. Where a step climbs several levels, the time is the sum of all of them, and the levels do not always follow one another straight away.

WhyA key building (×3): Army Camps, Clan Castle and Laboratory decide what an attack can bring, so Max puts them ahead of the defences.

  1. Laboratorylevel 15 → 16Day 0

    16 d · 27M Elixir

WhyAn offence building (weight 1.6). Max puts the buildings that feed attacks ahead of the defences.

  1. Pet Houselevel 11 → 12Day 0

    13 d 12 h · 25.5M Elixir

WhyA new building this hall allows. Max puts every empty plot ahead of any upgrade: nothing adds as much strength per builder hour.

  1. Place the new buildingsDay 0

    Wizard Tower

    About 1 h of builder time in all · 100,000 Gold

  2. Revenge Towernew buildingDay 0

    13 d · 430,000 Dark Elixir

  3. 2× Super Wizard Towernew buildingDay 0

    13 d each · 29M Gold each

WhyA key building (×3): Army Camps, Clan Castle and Laboratory decide what an attack can bring, so Max puts them ahead of the defences.

  1. 3× Army Camplevel 13 → 14Day 0

    15 d each · 26M Elixir each

WhyRaised first, because the upgrades coming up cost more gold than your storages can hold.

  1. 2× Gold Storagelevel 18 → 19Day 13

    12 d 12 h each · 18M Elixir each

WhyA key building (×3): Army Camps, Clan Castle and Laboratory decide what an attack can bring, so Max puts them ahead of the defences.

  1. Army Camplevel 13 → 14Day 15

    15 d · 26M Elixir

  2. Clan Castlelevel 13 → 14Day 16

    14 d · 28M Elixir

Beside the builders, the Laboratory starts Totem Spell to level 4 (16 d, from day 16), Rage Spell to level 7 (14 d, from day 32) and Freeze Spell to level 8 (15 d 12 h, from day 46). The Pet House starts Diggy to level 11 (7 d, from day 14) and Greedy Raven to level 2 (8 d, from day 52). Totem Spell to level 4 needs the Laboratory at level 16 and the village arrives with level 15, so the first research starts when that upgrade is done. The research order is ClashClock's default preset, not a measured ranking.

What these numbers assume
  • The village has just arrived at the Town Hall with the previous Town Hall maxed: every building, hero, troop, spell, siege machine, pet and wall at that hall's highest level.
  • Six builders: five huts and B.O.B., assumed to be working already. He needs Town Hall 10 and Builder Hall 9 at the earliest. The Laboratory and the Pet House work beside the builders. The calendar table runs 3, 4, 5 and 6 builders.
  • No Gold Pass unless a column says so (20 % shorter builds and research), no potions, helpers, Goblins, events or gems, no Clan War League.
  • The player is online all the time and every resource is there when a builder is free.
  • Supercharge levels, hero equipment and Crafted Defenses are left out. Hero upgrades take a builder, as they do in the app.

What hurts at Town Hall 18

The single upgrades this hall opens: levels that need Town Hall 18, one building at a time.

The longest builder waits

  1. Laboratorylevel 15 → 1616 d
  2. Firespitterlevel 2 → 3 · ×215 d
  3. Scattershotlevel 6 → 7 · ×215 d
  4. Army Camplevel 13 → 14 · ×415 d
  5. Monolithlevel 4 → 515 d

On the builders, the longest single wait is Laboratory to level 16: 16 d for one. The next, Firespitter to level 3, takes 15 d. Three of the five are defences.

The longest lab and Pet House waits

  1. Electro Dragonlevel 8 → 916 d
  2. Electro Titanlevel 4 → 516 d
  3. Root Riderlevel 3 → 416 d
  4. Meteor Golemlevel 2 → 316 d
  5. Revive Spelllevel 4 → 516 d

In the lab, the longest single wait is Electro Dragon to level 9: 16 d for one. The next, Electro Titan to level 5, takes 16 d. Four of the five are troops.

The most expensive upgrades

Gold

  1. Super Wizard Towerlevel 1 → 2 · ×230M
  2. Firespitterlevel 2 → 3 · ×229M
  3. Super Wizard Towernew building · ×229M
  4. Multi-Gear Towerlevel 2 → 328M
  5. Multi-Archer Towerlevel 3 → 4 · ×327M

Elixir

  1. Grand Wardenlevel 84 → 8530.5M
  2. Electro Dragonlevel 8 → 930M
  3. Electro Titanlevel 4 → 530M
  4. Root Riderlevel 3 → 430M
  5. Meteor Golemlevel 2 → 330M

Dark Elixir

  1. Barbarian Kinglevel 109 → 110490,000
  2. Archer Queenlevel 109 → 110490,000
  3. Barbarian Kinglevel 108 → 109485,000
  4. Archer Queenlevel 108 → 109485,000
  5. Dragon Dukelevel 24 → 25480,000

Super Wizard Tower to level 2 is the most expensive step in gold: 30M each, on 2 buildings. All 5 are defences.

Grand Warden to level 85 is the most expensive step in elixir: 30.5M. Four of the five are troops.

Barbarian King to level 110 is the most expensive step in dark elixir: 490,000. All 5 are hero levels.

Walls take no builder time, so no ranking of build times shows them, but they are 62% of the gold at this hall: 3.25B of 5.25B.

New at this level

  • +1× Wizard Tower
  • 2× Super Wizard Tower
  • 1× Revenge Tower
  • 1× Longshot
  • 1× Smasher
  • 1× Logger
  • +1× Air Bomb

Heroes, troops, spells, siege machines and pets

  • Greedy Raven

How long will it really take?

The builders are done after about 308 days with 6 of them, but the Laboratory runs on its own and needs about 768 days. From 3 builders on the total hardly moves (768 days with 3, 768 days with 6), because the Laboratory sets the pace.

“Buildings and heroes done” is builder time only. “Everything done” also waits for the Laboratory and the Pet House, which run in their own lanes and can take longer than the builders; the small line under it names the worker that finishes last.

BuildersBuildings and heroes doneEverything doneWith Gold Pass
3602 d768 dlast: Laboratory614 d
4456 d768 dlast: Laboratory614 d
5368 d768 dlast: Laboratory614 d
6308 d768 dlast: Laboratory614 d

Days from the day you arrive at Town Hall 18 with Town Hall 17 maxed. The Laboratory alone needs 768 days, the Pet House 124 days; with the Gold Pass 614 days and 99 days. The Gold Pass column takes 20% off every build and research time, with the game's own rounding. That is the most the pass gives: it starts at 10% and reaches 20% about two weeks into a season.

The table cannot know your income, how many hours a day you are away from the game, or what you already have built. It assumes every resource is there when a builder is free and that you are online all day, so a real village is slower. ClashClock does this sum for your own village, with your offline hours: the user guide shows how.

Your village, not a template

ClashClock runs this same planner on your own village, with your running timers, your builders and the hours you are offline. A new plan opens on Strategic rush; Max, the plan above, is one switch away under Strategy. It is free, needs no account and runs in the browser.

Every building at Town Hall 18489 buildings and walls, with count, maximum level, total cost and build time
BuildingCountMaxTotal costTotal build time
X-Bow413398M Gold236 d
Hidden Tesla517392M Gold233 d 3 h
Air Defense416340.7M Gold225 d 12 h
Inferno Tower312297M Gold177 d
Wizard Tower617285.7M Gold165 d 15 h
Mortar418257.6M Gold142 d 18 h
Multi-Archer Tower34208.5M Gold114 d
Ricochet Cannon34207M Gold112 d 12 h
Scattershot27189M Gold120 d
Archer Tower921186.2M Gold91 d 19 h 50 min 15 s
Bomb Tower213157.4M Gold95 d
Firespitter23128M Gold67 d
Cannon721119.9M Gold48 d 16 h 8 min 5 s
Spell Tower24118M Gold67 d
Super Wizard Tower22118M Gold54 d
Eagle Artillery1769M Gold50 d
Multi-Gear Tower1363M Gold31 d
Inferno Artillery1554M Gold31 d
Air Sweeper2716.5M Gold14 d 12 h
Monolith151.5M Dark Elixir50 d
Revenge Tower12890,000 Dark Elixir27 d 5 s
Crafting Station11––
Longshot1594M Elixir40 d
Smasher1594M Elixir40 d
Logger1594M Elixir40 d
Spring Trap913434M Gold173 d 6 h
Seeking Air Mine98421.3M Gold213 d 18 h
Giant Bomb812339.7M Gold173 d 16 h
Air Bomb813307.6M Gold150 d 12 h
Bomb814258.1M Gold103 d 12 h 48 min
Skeleton Trap4578.6M Gold32 d 4 h
Giga Bomb1445.5M Gold22 d
Tornado Trap135.5M Gold3 d
Wall3251911.21B Gold–
Elixir Storage419188.2M Gold118 d 15 h 28 min 40 s
Elixir Collector71789.9M Gold30 d 17 h 43 min 20 s
Gold Mine71789.9M Elixir30 d 17 h 43 min 20 s
Gold Storage419188.2M Elixir118 d 15 h 28 min 40 s
Dark Elixir Drill31191.2M Elixir58 d 6 h
Dark Elixir Storage11382.5M Elixir47 d 4 h
Army Camp414296.2M Elixir187 d 10 h 24 min
Barracks11996.3M Elixir62 d 12 h 32 min 25 s
Laboratory11691.2M Elixir66 d 18 h 31 min
Clan Castle114108.4M Elixir66 d 2 h
Spell Factory1954.8M Elixir35 d 18 h
Dark Barracks11391.7M Elixir62 d 20 h
Dark Spell Factory1837.7M Elixir33 d 18 h
Workshop1988.8M Elixir49 d 12 h
Pet House112117M Elixir63 d
Blacksmith11066.5M Elixir43 d
Hero Hall112101.4M Elixir68 d 13 h
Builder's Hut58337.5M Gold197 d 12 h
B.O.B's Hut11––
Helper Hut111M Elixir–